Archives For Sound Library

Fallen Leaves Still Life

You’d think that sharing sound libraries would be simple. I once thought so. After all, I thought, how hard is it to send an MP3 to a fan?

That was in 2000. Since then, I’ve peeled back layers of library ingestion, SSL, licensing, and other arcane Web shop terms. There’s no manual for sharing sound. It was exciting exploring this world and discovering how it worked. But good information remained clouded. One reason I started this blog was to part these clouds. Why would I do this?

Well, one benefit to creating this site is that I’ve had the privilege of hearing cool tracks from people who visit. Others need to hear these recordings. They will love them. It still amazes me that we can hear recordings from thousands of kilometres away seconds after they happen. It’s easier than ever to trap and ship audio anywhere.

But this has introduced a problem. While transferring sound is simple, sharing it well is not. Why?

The transmission of a creative idea is never easy. It can be misunderstood, or corrupted midway. Crafting an irresistible collection is trickier. Serving it to others is harder still. Web shop ingestion is a maze of confusing requirements littered with land mines of bugs. And every shop is different. You’re busy recording cool tracks. Who has the 13 years I did to learn the ropes?

This is why I wrote my upcoming book, Selling Creative Sound. I’ve read email from many people who want to know how to share sound smartly, and support themselves from their work. The book is designed to help send your audio to fans quickly, wisely, and support you while you do it.

So, today I’ll share how to prepare a sound library for Web shops. It’s an abridged checklist taken from the book. It’s meant to prepare a bulletproof package that will be prized in Web shops, and, later, perhaps a site of your own.

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Modigliani, Portrait of Leopold Zborowski, 1917-Small

I remember precisely the moment when I began to think of field recording differently. I began to see sound effects as more than data files produced by metal and plastic in France, December 2002.

At that time I was dating a woman who lived in Bordeaux. We visited the Musée du Luxembourg in Paris. They were hosting a special exhibit of Italian painter and sculptor Amedeo Modigliani. Modigliani is known for his style of crafting mask-like, elongated faces.

She was a fan of his work, and I asked why. Her answer surprised me. It had a large influence on the way I think about field recording. Of course, I didn’t make the connection between painting and recording sound effects then. That happened years later.

I was thinking of this when responding to a recent reader email. The reader was asking about posting their library online:

How will my sound effects perform? Will people buy my collection? Is selling a sound library a viable way to make a living?

The answer to each of these questions is commonly thought of in terms of competition. If you’re planning to share your work, and earning money from it, you’ve likely thought about your competition. This is common whether you’re cutting in an edit suite, or creating a shop online.

So, in today’s post, I’ll explain how you can evade competition and share clips that fans will be thrilled to support.

What was that comment that influenced me? How did I apply it to field recording? How can this help you share sound effects and sidestep competition?

I’ll explain more at the end of the article.

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Toronto in Fog

I read an interesting question on Social Sound Design this morning. It asked whether selling a sound effects library on your own website was viable. Would one pack be downloaded ten, 100, or 500 times?

I added a few thoughts of my own, and shared my experience selling sound effects on the Web. At the end of the post, I mentioned that recording rare sound effects with reflection and effort give a sound library an advantage.

I thought about this last bit as I grabbed my coffee later. I think there’s more to add.

So, in this post I’ll answer a few questions I often hear from new field recordists.

  • How do I build a sound effects library?
  • Which sound effects should I record?
  • What makes one sound effect more valuable than another?
  • How can this help me share my sound library on the Web?

I’ll share what I learned, the path I took, and some ideas how you can shape a powerful sound library of your own.

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What is the best first step a new sound effects field recordist can take? I’ve written before that getting out and recording anything is a good way to start.

Recording foundation sound effects like traffic, crowds and household sound clips teaches you:

  • How your gear works: nuances of microphone range and frequency response, recorder foibles.
  • How sound moves or works in different environments: reflections, etc.
  • How much intruding noise your recording can tolerate before it is ruined.
  • Subtleties of your subject: when birds are most lively, how crowds react or how machines respond when manipulated.

Well, what’s next? How do you improve your sound effects library to take it from good to great?

Have you exhausted all the cool sound fx around you? Out of ideas? Not sure what to record next? Interested in challenging yourself? Want to record sound clips that involve more than swinging microphone stands and pressing buttons?

I’ve written before that I believe that the best sound effects are meaningful, evocative and powerful. What do I mean? How can you create these sounds?

In this article I’ll suggest some concrete actions you can take to make your sound library better.
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Joshua Tree National Park at Sunset 2

In the last article I wrote that knowing your audience is the first, key step in knowing how to make small changes that will have a big impact on your sound library. It helps you focus a new sound library or correct the course of a library you may already have.

In this article I’ll mention specifics changes you can make.

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Joshua Tree National Park Sunset

In my last article I wrote about a book called The Tipping Point by Malcolm Gladwell. A “tipping point” is a small change that has a large effect. I applied the idea to downloadable sound effect websites.

This week I’ll look at what small changes you can make to cause a big difference in the quality of your sound library.

I’ll be writing mostly for people who want to sell or distribute their library, though I think the ideas can be applied to improving sound libraries generally.

In my next article I’ll share some examples of what specific small changes you can make.

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Joshua Tree National Park

I was writing the second part to my series on “tipping points” in field recording when it occurred to me something was missing.

I was exploring how small changes can greatly affect a sound library when I became aware I was getting ahead of myself.

I realized that having a goal and an audience in mind while recording a sound effects library is critical. It’s actually important to think about this before looking at how you can change the library you already have.

Why are you recording sound effects? Why are you collecting sounds? Does knowing really matter?

I believe it is vital.
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Amsterdam


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I get many emails asking how to be a field recordist, or how to ‘make it.’ Many of them ask how to sell sound effects on line like I do on Airborne Sound, iTunes, Amazon and other websites.

At first I struggled to answer these questions. Because I didn’t follow a checklist, I found it tricky to write details.

Few seemed to like my detailed responses. I can guess why: there’s not a single quick solution.

What worked for me may not necessarily work for you. Feel free to share your own ideas in the comments below. That being said I have written a few tips that will set prospective field recordists on the right path.
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